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 GeForce® 6800XT
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 GeForce® 6800XT
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 GeForce® FX5500
 GeForce® FX5200
     
     
     
 

GeForce® 6800LE

»
Support Memory
128MB DDR 256Bit
 
»
On-board Function
HDTV & DVI
 
     
     
     
     
 
 
 

Powered by GeForce® 6800LE GPU
0.13 micron process technology
AGP 8X interface support
8 Pixels/Clock Rendering Pipeline
400MHz RAMDACs support
2048x1536 resolution at 85Hz
Highest DVI output up to 1600x1200 resolution
Integrated full MPEG encode and decode support Integrated NTSC & PAL TV encoder
 output up to 1024x768 resolution
Integrated HDTV encoder provides analog TV-output (Component/Composite/S-Video)
 up to 1080i resolution

   
   
 
 
 
 

CINEFX 3.0 SHADING ARCHITECTURE
Vertex Shaders
- Support for Microsoft DirectX 9.0 Vertex Shader 3.0
- Displacement mapping
- Geometry Instancing
- Infinite length vertex programs
Pixel Shaders
- Support for DirectX 9.0 Pixel Shader 3.0
- Full pixel branching support
- Support for Multiple Render Targets(MRTs)
- Infinite length pixel programs
Next-Generation Texture Engine
- Up to 16 textures per rendering pass
- Support for 16-bit floating point format and 32-bit floating point format
- Support for non-power of two textures
- Support for sRGB texture format for gamma textures
- DirectX and S3TC texture compression
Full 128-bit studio-quality floating point precision through the entire rendering pipeline
 with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes

64-BIT TEXTURE FILTERING AND BLENDING
Full floating point support throughout entire pipeline
Floating point filtering improves the quality of images in motion
Floating point texturing drives new levels of clarity and image detail
Floating point frame buffer blending gives detail to special effects like motion blur and
 explosions

INTELLISAMPLE 3.0 TECHNOLOGY
Advanced 16x anisotropic filtering
Blistering-fast antialiasing and compression performance
New rotated-grid antialiasing removes jagged edges for incredible edge quality
Support for advanced lossless compression algorithms for color, texture, and z-data at
 even higher resolutions and frame rates
Fast z-clear
High-resolution compression technology (HCT) increases performance at higher
 resolutions through advances in compression technology

ULTRASHADOW II TECHNOLOGY
Designed to enhance the performance of shadow-intensive games, like id Software's
 Doom III

ADVANCED VIDEO AND DISPLAY FUNCTIONALITY
Dedicated on-chip video processor
MPEG video encode and decode
WMV9 decode acceleration
Advanced adaptive de-interlacing
High-quality video scaling and filtering
Dual integrated 400MHz RAMDACs for display resolutions up to and including
 2048x1536 at 85Hz.
Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders
Microsoft® Video Mixing Renderer (VMR) supports multiple video windows with full video
 quality and features in each window
Full NVIDIA nView multi-display technology capability

NVIDIA DIGITAL VIBRANCE CONTROL (DVC) 3.0
DVC color controls
DVC image sharpening controls

   
   
*Specifications subject to change without notice.
   
   
 
 
 
 
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